[MM] How do you think "Saving" should work?

Majora's Mask 3D was a pretty controversial remake, at least compared to most Zelda remakes, but the one thing people seems to agree on was that the save system is better.

I personally disagree, at least with this game specifically. I think you should only PERMANENTLY save when you restart the 3 days, saving all the important progress you made but not the little things. I think being able to save whenever you want lowers the stakes. Like in the OG game if you take too long or keep. It almost feels like the Three Day Cycles pointless. Why even have a ticking clock if you can save during a good point in the quest? Majora's Mask isn't even a hard game and I should know because I SUCK at games, the time limit is the only thing putting it above the rest in terms of difficulty otherwise it's just a standard Zelda game.

Here's what I think is a good compromise: the game STARTS with the original save system (perma save through Song of Time, quick save through Owl Statue) but after you beat the game you unlock "Permasave at Owl Statue" as a little reward, and to make the game easier for anyone who just wants to finish up the side quests. But you have the intended stress and difficulty during the MAIN game if you just wanna get through the story and dungeons.