Small health bottles shouldn’t exist.
I don’t think the devs took into consideration that every single family main would be running max savagery. Partially healing yourself is just as effective as leaving the basement with little to no health. You need about 4 small health bottles just to reach full health and that’s good enough to get you 3 hits from a serrated hitchhiker. It’s actually kinda ridiculous considering there’s some perks that are meant to work when you’re “5% below health” anybody who plays this game knows that if you’re 5% health you’re most likely about to die or bleed out. Playing this game without a healing perk makes you feel like an asshole for running around using every health bottle on the map just for Johnny to knock it back down in two swings. Healing should definitely be changed.