Nighlty Version on TestFlight GBA Games Crashes when loading

I got the Log Here:

> [INFO] [Core]: Using content: "/private/var/mobile/Containers/Data/Application/E8717F64-B75C-48C7-9C73-A0392A3314FE/Documents/RetroArch/downloads/GBA/Jurassic Park III - Park Builder (USA).zip#Jurassic Park III - Park Builder (USA).gba".

> [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.

> [INFO] [Core]: Unloading core..

> [INFO] [Core]: Unloading core symbols..

> [INFO] RetroArch 1.20.0 (Git d2eb49ccbc)

> [INFO] === Build =======================================

> [INFO] Capabilities: NEON VFPV3 VFPV4

> [INFO] Version: 1.20.0

> [INFO] Git: d2eb49ccbc

> [INFO] Built: Jan 23 2025

> [INFO] =================================================

> [INFO] [Input]: Found input driver: "cocoa".

> [ERROR] [Core]: Frontend is built for dynamic libretro cores, but path is not set. Cannot continue.

> [ERROR] Fatal error received in: "init_libretro_symbols()"

> [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.

> [INFO] [Core]: Unloading core symbols..

> [ERROR] failed_to_start_audio_driver

So looks like the when Audio Driver Starts it Crashes I tried Different Audio Drivers but Sadly same Issue

So does it need to be Fixed by Developer or can I do it myself?