Can anyone explain why the writing quality of Xenoblade 3 falls of a cliff after 10 hours in?
I’d ask their subreddit but seeing as I’m not criticizing Falcom, I feel like I’ll get more honest answers here.
Like… that little inventor guys initial story arc is such a huge drop in quality it makes me feel like I should drop the game.
I meet him, pretend battle, I win, Q shows up!, ignores us, we go to his base and have a barely contextualised fight, and I break another flame clock.
What is this?
The other consuls got so much build up, they seemed like some sort of shadowy force that controlled everything and then q waddles up, doesn’t even know we’re the very enemies he’s looking for while staring straight at us, and we kill him to shoe horn in another healing class?
I know it’s just an anime esque JRPG but I was kind of expecting a bit if not a lot more from the Xenogears lineage.
This is my first Xenoblade game since I hear it’s the best one and prior to this it’s been prettt sweet but my goodness, I just spent an hour on actual plot that felt 100% like filler…
Is the rest of the game like this?
Does it get better or do I run around going on monster of the week shenanigans all game?
I’d rather save my time and try out Octopath 2 if that’s that case.
Edit: spelling